Diablo 2 Resurrected also, in no uncertain terms, pulls directly from a "feeding" gameplay mechanic a lot of Japanese, Korean, and Chinese mobile games have normalized for more than 10 years. "Feeding" is the process of increasing the stats, attributes, or the rarity of an item by making duplicates of a drop. These duplicates then are fed to an item of the  D2R Items same rarity to increase the overall stats of said item. In general 5 copies are the minimum as a standard for maxing the character or item.

My first experience with "feeding" was Fate/Grand Order, which was initially published in Japan in July of 2015. It brought in a total of $4 billion dollars around the world in 2019. In order to make a character as good as it can be I had to purchase duplicates of each. And when a specific banner rolled around I spent more than 300 euros to obtain the 5-star character I'd wanted for years. However, I never obtained the duplicates I needed to realize this character's full potential. The rates for the top five-star characters sitting somewhere at 1%, it was no surprise that I was unable to obtain a duplicate of the character when I was playing the game (which I have since uninstalled). As of July 20, 2021, Fate/Grand Order was the seventh highest grossing mobile game of all time, putting it in front of Konami's Puzzle and Dragons. It also, I'm guessing, is also a gacha game.

During a GDC 2021 discussion, Genshin Impact developer Hoyoverse (previously Mihoyo) outright admitted that the method used to create characters was to get the most money possible from its customers. In the case of Raiden Shogun as well as Kokomi characters reruns that took place in March 2022 alone brought the company over $33 million in revenue.

The moment was immortalized by memes and mockery, much of which was rooted in disappointed fans' expectations: Fans attending BlizzCon 2018 were expecting "Diablo 2 Resurrected" announcements. However, it was also a result of a lingering stigma around smartphones and games played in the West as the adoption of smartphones as gaming platforms is much slower than the other regions of the world.

Since that time, "Diablo 2 Resurrected" has earned it a name for itself, as testing in beta and alpha stages proved the game was an intense, iconic Diablo experience. (It helped that Blizzard has decided to bring the game to PC.) Diablo is a Diablo series is among the most influential examples of modern game design. It has popularized game loops that revolve around acquiring randomized "loot" to make your role-playing character more efficient. "Diablo 2" which was recently remastered, firmly established the gameplay loop, whereas "Diablo 3" which D2R Ladder Items buy Cheng also worked on, improved and streamlined it.